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SECOORA Classroom OpensPosters, classroom activities, lesson plans, and more for students and teachers in SECOORA's online classroom. Remotely-sensed sea surface temperature observations illustrated Gulf Stream currents in SECOORA's classroom. You are invited to SECOORA's classroom, where a large offering of educational materials concerning all aspect of ocean observations await students and teachers alike. Bring the Gulf Stream into your classroom and learn abut the wonders of our flowing ocean. Use the SECOORA "Flowing Oceans" poster and this virtual ocean circulation classroom. Find out how to obtain a copy of the "Flowing Oceans" poster, ocean circulation facts and activities, a circulation glossary, and links to helpful websites. The 36 by 32 inch poster, "Catching the Current: Who Goes With the Flow?," guides understanding the ecosystem of the South Atlantic Bight and the Gulf Stream as interpreted by a team of researchers. Using information from coastal ocean observing systems, biologists, chemists, geologists, physicists, and oceanographers collaborate to develop tools that support the conservation of marine resources. With these tools, they understand the shifting of the Gulf Stream, spawning and dispersal of sea life, and migration and life cycles of marine animals. Special emphasis is placed on the Charleston Bump, sea turtles feeding in shallow waters, and satellite tracking of tagged swordfish. Use the virtual hurricane classroom to take your students by storm. The "Forming Hurricanes" poster brings gusts of excitement to the classroom. Learn the language of hurricanes with the hurricane glossary. Find mind-blowing classroom activities and lesson plans such as "The Surge of the Storm." Use the virtual waves classroom to put waves into your lessons - featuring a gnarly poster, wave references on the web, a waves glossary, and classroom activities. "Boats, Buoys, and Science Teachers: A Winning Combination!" helps you learn more about SECOORA science, technology, and data. Explore ways to create exciting professional development opportunities for teachers using this topic. Everything you need is here, from an overview of a pilot workshop to a “How To” Manual with PowerPoint presentations and other resources. Come along on a research cruise as you view short video clips of buoy retrieval, deployment, and so much more! Use these clips and the lesson plans to bring this real world science to teachers and students. Fish Match is a memory game where you try to identify sea life from video clips. You then try to match the videotaped creature with the card that has the name of the animal. The video clips are taken from the Fish Watch archives and include fish, sharks, stingrays, eels, and even a sea turtle! Increase your score with each correct match, and when you've matched them all, you win! There are field notes with pictures and information for every species in the game. And because the cards are re-shuffled and different animals included with each game, no two games are ever the same. Keep playing until you're an expert! SeaMaven is a prototype virtual learning tool designed to engage middle school science students in the active exploration of environmental sciences. The application provides students with a web-based portal to an offshore observational network of platform-based sensors for monitoring oceanographic and meteorological processes. Students can use SeaMaven to take near real-time atmostpheric and hydrology measurements of the marine environment off the Georgia/South Carolina coast. Document Actions |
